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F1 3DMax Model and Animation
Work at the end of the course
2013
One of my final projects when I did my studies related to 3D. It is an non real model of a Supposed Formula 1 Honda of the 2012 season. It is made entirely in Max and Photoshop for the maps. Rendered with Ambient occlusion passes and Z depth pass with Mental Ray. There is a video presentation mounted with After Effects with the render sequences resulting in 3D Max.
If you like, see the video in this Link.
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